Coral ReefHab
Objective
To create a 3D desktop game that teaches players about the importance of coral reefs and conservation efforts.
Audience | general public
Client | Samantha Bond
Medium | Unity, Autodesk 3ds Max & Mudbox, Adobe Illustrator
Format | 16 x 19 in. windowed desktop application
Produced by Brianna Monroe
Art direction by Taylor Brown
Programmed by Saraina Adam
This project was voted “best in show” by the students and instructor of our interactive development course.
Asset Creation Process
My role in this project, created as a group assignment, was the creation of all 3D and 2D assets. Process imagery created to plan the look and feel of the game is shown below.