Coral ReefHab

 

Objective

To create a 3D desktop game that teaches players about the importance of coral reefs and conservation efforts.

Audience | general public

Client | Samantha Bond

Medium | Unity, Autodesk 3ds Max & Mudbox, Adobe Illustrator

Format | 16 x 19 in. windowed desktop application

Produced by Brianna Monroe

Art direction by Taylor Brown

Programmed by Saraina Adam

This project was voted “best in show” by the students and instructor of our interactive development course.

Asset Creation Process

My role in this project, created as a group assignment, was the creation of all 3D and 2D assets. Process imagery created to plan the look and feel of the game is shown below.

 
Taylor Brown